SPring Session ONLINE 2020

May 18th – August 6th


Animation Instructor Tal Shwarzman

Tal Shwarzman

Animator, Pixar Animation Studios

Length of Workshop: 12 weeks. Once a week.
Days: Thursdays starting May 21st, 2020
Prerequisite: none
Time: 7pm – 10pm

Tuition: $1.900 (Includes a $200 non-refundable registration fee)


Fundamentals of Animation is the first step to getting a basic understanding of the fundamentals of Animation. This workshop is structured and aimed at teaching a solid foundation of animation principles as well as a basic workflow within Autodesk Maya. Fundamentals of Animation is perfect for those who are are interested in the field of Animation.

The goal of Fundamentals of Animation is to ease into the idea of animation, and slowly build a solid understanding of the 12 principles of animation.


  • 3 Bouncing Balls (2 weeks)
  • Pendulum
  • Ball and Tail Jump
  • Arm Swing / Wave
  • Anticipation and Overshoots Using Simple Shapes
  • Ball with Legs standing Jump
  • Side Step
  • Ball and Legs Walk (Vanilla)


We recommend having a basic understanding of Maya before attending Fundamentals of Animation. See our Maya Training for classes designed to teach you the software.

Fundamentals of Animation is limited to 8 students to allow for maximum individualized focus. We encourage a comfortable, collaborative environment so that students can learn from their own assignments, the critiques of others’, instructor demos, lectures, and guest speakers.